Smite Board – Voice pack Listener. This can only occur once every 30s. PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Decreased Base Damage of the Projectile from 50/80/110/140/170 to 40/70/100/130/160. Register. Le MOBA de Hi-Rez Studios n’en finit plus d’accueillir des nouveaux personnages dans son casting opposant les dieux et déesses de la mythologie. Addressed an issue where Cthulhu would turn invisible until respawn. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cthulhu will join Smite's new 'Great Old Ones' pantheon, its title suggesting that we can expect more Lovecraft Mythos gods to follow in his wake. After summer is winter, and after winter, summer. The game has been on … ) Lots of changes are in store for Season 2. Using this item reflects 40% of all damage you take, before mitigations, for the next 5s, back to its owner as Magical Damage. Cthulhu voicelines - Official SMITE Wiki. ROLE QUEST: SOLO +75 Health AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection. For his hand is at their throats, and they see him not. Enemies that are healed by god abilities while affected by this curse take 20% more damage from all sources for the duration of the curse. To me, he seems balanced but could use a couple of tweaks here and there, but he is particularly new so we could be seeing more nerfs, tweaks or buffs to his kit. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This page was last edited on 15 December 2020, at 23:45. Consume their Insanity for permanent benefits.". Gamepedia. Cthulhu’s powers and abilities aren’t specified much in his lore, as it focuses on him dealing with mortals, not other powerful beings. PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. SmiteGuru - Smite's best source for player profiles, god stats, smite matches, elo rankings, smite guides, and smite … Decreased Base Damage of the Dash from 80/120/160/200/240 to 70/110/150/190/230. Dans Smite, il apporte deux nouveaux effets de statut que beaucoup de ceux qui font face à Cthulhu vont se familiariser avec: tourment et folie. Using this item applies a shield to themselves and allies within 35 units for 100 Health + 12 Health per God Level for 3s. Exclusive Star Force Neith Skin. Range of 16/20/20+AoE. Stacks up to 7 times, Lasts 6s. With the new file structure, it’s easier to unpack more data in batch and I’m trying to update the voice pack listener in the next weeks. Au lancement de Cthulhu, il sera le seul capable de tourmenter d'autres dieux, mais d'autres du panthéon des Anciens auront probablement la même capacité. +3 Gold per Minion Assisted Added a visual offset to buff and debuff effects applied to Cthulhu while in his ult state. Health to 8/9/10/11/12% Max. Enemies near Cthulhu gain stacks of Torment, increasing in pace if they are facing him. Reduced Magical Power scaling from 40% to 30%. While Cthulhu channels, The Mire continues to grow as the portal fires out two masses of corruption that hit and damage all enemies in the field. At 50 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection. Each Assist is worth 1 stack. Le tourment est la première partie de la folie Frappez. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. Smite players will be pleased to know that from next month, June 2020 one of the most mysterious Gods in Smite history will be available to play. Topics. Health. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 8 seconds. Now, as the stars move into their foretold conjunctions, and the great tree withers, R'lyeh rises from the sea and great Cthulhu frenzies forth to reassert his ancient dominion. This can only occur once every 15 seconds. Decreased Base Damage from 100/160/220/280/340 to 100/155/210/265/320, Decreased Magical Power Scaling from 30% to 25%, Duration reduced from 12/13/14/15/16s to 10/11/12/13/14s. Fixed friendly Nox from not being able to leave Cthulhu while in Ultimate form. AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35. Reduced initial hit damage from 160/205/250/295/340 (+50% of your magical power) to 150/195/240/285/330 (+40% of your magical power). Stacks provide 1 Physical and Magical Protection. Smite's Cthulhu season 6 builds page. Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. This ability damages Cthulhu for 6% of his Maximum Health. Cthulhu summons a portal creating a slowing field of eldritch mire at the target location. Cthulhu transfuses his own life force into the area around him giving Allies Health, Movement Speed and Power. Cooldown - 200s. 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